
I'm a 29-year-old Design Director from Manchester, currently living in Guildford.
I have been working in the industry since early 2016, graduating from University the year prior. I led a team to the finals of Dare to be Digital in 2015, and a year later won Tranzfuser in 2016. I joined an indie company called Solar Sail Games as Associate Designer to release my first published title Smoke and Sacrifice between 2017-18. As of early 2018, I've worked as a Games Designer at Supermassive Games, moving into a Lead Designer position and more recently into the role of Design Director.
I've held a number of talks at events such as Unreal meetups, Universities and Ukie Student Conference. My personal work has been in publications such as EDGE, Develop Online and Rock Paper Shotgun.